Surprisingly, but has long been stagnant and even, perhaps, "dead" The genre of domestic mmorpg (we are talking about large projects, and not about browser outlets) begins to raise his head. In addition "Allodes online" from Nival Interactive Another object for gaming hopes appeared on the horizon – Crimecraft, prepared in the forge of the studio Vogster Entertainment.

In this case, the developers moved away from the fantasy setting that had been filled with the point of the fantasy setting and suggest to plunge into the world of modern megacities, filled with money, violence and other things familiar to all of us. It will be about a certain American city in which three game fractions came together in the confrontation: police (and other law enforcement officers), bandits (racketeers, killers) and businessmen (both small entrepreneurs and heads of largest corporations). The selection of the party will radically affect the gameplay: if the first two groups gravitate more to shooting and power methods to resolve issues, then financial gatefuls are mainly engaged in bribery, searching for favorable contracts and political struggle. And if it is necessary to apply gross power (for example, to capture the plant for the production of the necessary raw materials with a black raid), then there are those who can work not only with their heads.

Each side of the conflict fights for the territory and power, but the complete destruction of some of the participants should not be waiting. This is obvious, because the balance of the game world in this situation would be destroyed. IN Crimecraft a system of automatic balance of forces is built in, in which members "Brand" organizations receive more experience and generous bonuses during the battle.

Game locations will be divided into two types. Firstly, "lobby" – Safe areas for communication, trade, entry into clans, political agitation. Secondly, "instances", in which battles and hostilities take place according to PVP and PVE schemes (mainly the first). Interestingly, the level of graphics will vary for different locations: peaceful quarters are planned to be inhabited by several thousand players, so the developers are forced to reduce the quality of the picture for the sake of productivity. But during the battles in the disputed territories, the Unreal Engine 3 motor is entering the cruising move – the NEXTGEN schedule, the correct physics and imaginary destructiveness. Remember StrangleHold – somehow it will look like that.

Firearms and people who can use it suggest a shooter than RPG. Vogster Entertainment They are going to closely weave these concepts. The combat system Crimecraft It is based on two whales: the player’s direct skills in virtual shooting and the characteristics of his avatar. The percentage of hit and the knocked out damage will depend on the totality of these factors. Thus, the pumping has not gone anywhere, and, at the same time, tasks in "Instant" They promise often to overlap with classic multiplayer shooter modes: Deathmatch, variations on the Capture The Flag topic and so on.

On the designer side, developers also demonstrate a thorough approach. The character generation system includes an prohibitive number of ships, accessories and all that will help make the avatar unique. The quarters under the supervision of different fractions will be radically different – the criminal areas are full of graffiti and signs of vandalism, and business centers will offer a lot of glass, concrete and other grayness. In the process of redistribution, their appearance will change.

Crimecraft does not require a subscription fee, which cannot but rejoice. The main https://www.rcflyg.se/rcff/pages/instaspin-casino-fast-paced-slots-and-instant-wins.html income to its creators will be brought by advertising on virtual billboards, carefully installed on local skyscrapers.

The eminent engine and the promises of the developers are, of course, tempting, but there are still many questions. The merger of the RPG and shooter combat systems is a risky enterprise and whether it can satisfy the requirements of the players is not clear. Vogster Entertainment sparingly shares new information about his brainchild and is very modestly promoting it (on the official website now only a beautiful screensaver with a funny music) is a small budget to blame or uncertainty in success? One way or another, it is not worth burying the project in any case, just like it is to be elevated to heaven. If everything goes well, then next year we will be able to try on a gray costume manager of the bank … or the form of a policeman … or a black robber mask. Who loves what.

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